monopolize scholastic esport
Teachers say PlayVS wields partnerships to monopolize scholastic esports
PlayVS, which first started in 2018 and has since raised more than $106 million in venture capital, holds commercial licenses for nine games, marketing itself as a "turnkey" solution to esports. In 2018, the company started a contract with the streaming network for the National Federation of State High School Associations (NFHS), a rulemaking body in scholastic sports, to be the organization's platform for esports competitions. At the time, PlayVS was a three-person start-up. Now, the company employs more than 100 people and has operating contracts with 21 state athletic associations affiliated with the NFHS, along with a number of groups outside of the federation, according to the PlayVS website.
Industry:
- Leisure & Entertainment > Sports (0.98)
- Education > Educational Setting > K-12 Education > Secondary School (0.69)